Monday, September 27, 2010

Sliding door flowgraph

Screenshot of my flowgraph of sliding doors:
This video demonstrates the mastery of sliding doors flowgraphs, in which the door opens automatically depending on the distance between the player and the door. The sliding door also explores the theme of 'direction' in my porosity lens, as it directs the player, in which the door symbolizes an entrance.


LightSwitch Mastery flowgraph

Screenshot of my lightswitch flowgraph:
This video demonstrates the mastery of lightswitch flowgraph, in which explores my porosity lens of 'direction'.



Monday, September 20, 2010

Three flowgraph nodes

I have chosen three flowgraph nodes:
LightSwitch flowgraph-
I have chosen the lightswitch flowgraph as part of my porosity lens, as it accentuates the feelings of the viewer in public/private nature of the place in terms of direction. An example would be numerous lightswitches, which light up the direction of the public/private space.

Sliding door flowgraph-
The Sliding door flowgraph is part of my porosity lens, as it evokes the direction of the public/private nature of the place, as a door is an entrance, which also directs the player in a specific direction.

AI follower flowgraph-
The AI follower flowgraph would be used as part of my porosity lens, as it demonstrates the mastery of flowgraphs involving the use of 'AI'. The use of 'AI' following the player could suggest the increase of crowd in respect to the amount of time spent in the space.

Exp02 Wk01 - Flowgraph nodes Research

"In simple terms a Porosity Lens is a way to understand peoples navigation through an environment. A key aspect is that it takes into account how long people spend at certain places. This reflects on the public/private nature of those places. The use of the term 'lens' in Porosity Lens is metaphorical; in other words instead of using a glass lens to focus rays of light into an image (as is the case in a literal lens) students in BENV2423 are using flowgraph nodes to focus information to create a real-time interactive environment."
http://www.russelllowe.com/benv2423_2010/experiment2/brief/brief_exp2.htm

Slow motion flowgraph:
http://www.crymod.com/thread.php?threadid=11987
Random explosion flowgraph:
http://www.crymod.com/thread.php?threadid=12012&threadview=0&hilight=Flowgraph+and+big&hilightuser=0&sid=c09bf151e988b57cded1e28a4231153a&page=2Alien Interference flowgraph:
http://wiki.crymod.com/index.php/Sandbox_RefFlowgraphImageNodes
Depth of field flowgraph:
http://wiki.crymod.com/index.php/Sandbox_RefFlowgraphImageNodes
LightSwitch flowgraph:
http://maxedgaming.com/tutorials/kb_show.php?id=31
Sliding Doors flowgraph:
http://maxedgaming.com/tutorials/kb_show.php?id=227

AI follower flowgraph:
http://maxedgaming.com/tutorials/kb_show.php?id=238