Thursday, November 4, 2010

Final Porosity Lens Draft

Final Porosity Lens Draft Proposition:
In my documentation of my porosity lens, i have decided to document the movement through space in a trainstation through the use of emitters, AI, and opacity blocks. The emitters act as a 'trail' of the player, graphically showing the paths followed by the player, whilst the AI follower evokes that a path can be influenced by others. In my final draft, it concludes that in a train station, i would walk around near the timetable, ticketmachine, and the bench whilst im waiting for the train. It shows that the opposite side of where the timetables are, are mostly empty, as there is no purpose in walking around that part of the space.
The opacity blocks also acts as a spatial dimension, in which visually shows which part of the space is walked through most, which is conveyed through the opacity (0 opacity meaning it has been walked through numerous of times and 100 opacity meaning it has never been walked through). The opacity block also documents the movement of the player in the railway station, and shows that i move around the railway station near the railways.

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